.. _doc_data_elightingvision: ELightingVision =============== The ELightingVision enumerated type is used to determine the lighting conditions when using certain items, such as :ref:`glasses `. Some assets may only support using specific enumerators. Enumerators ``````````` .. list-table:: :widths: 25 75 :header-rows: 1 * - Named Value - Description * - ``None`` - There is no vision effect, and normal lighting is used. * - ``Military`` - "Military" nightvision lighting is used. When supported by the asset, nightvision color is ``#507814``, and nightvision fog intensity is ``0.25``. * - ``Civilian`` - "Civilian" nightvision lighting is used. When supported by the asset, nightvision color is ``#666666``, and nightvision fog intensity is ``0.5``. * - ``Headlamp`` - "Headlamp" lighting is used. When supported by the asset, this will enable a toggleable light source and allow for using :ref:`PlayerSpotLightConfig ` properties.