.. _doc_data_richtext:
Rich Text
=========
Certain text blocks support **rich text** markup. These are tags which modify the appearance of the text for example bold, italics, colors, etc.
Which tags are supported depends on the :ref:`doc_glazier` mode being used. Most players will be using the default, uGUI.
Extended Tags
-------------
These tags are specific to *Unturned*.
**\
**: New line. Supported in most multi-line text boxes such as dialogue, signs/notes, item descriptions, etc.
**\**: Insert the NPC character's name. Only supported in NPC dialogue.
**\**: Insert the player character's name. Only supported in NPC dialogue and signs/notes.
**\**: Pause dialogue for 0.5 seconds before continuing. Only supported in NPC dialogue.
uGUI - TextMesh Pro (default)
-----------------------------
For the full list of tags please refer to the TextMesh Pro documentation here: https://docs.unity3d.com/Packages/com.unity.textmeshpro@2.2/manual/RichText.html
IMGUI
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For the full list of tags please refer to the Unity styled text documentation here: https://docs.unity3d.com/2018.3/Documentation/Manual/StyledText.html