.. _doc_data_richtext: Rich Text ========= Certain text blocks support **rich text** markup. These are tags which modify the appearance of the text for example bold, italics, colors, etc. Which tags are supported depends on the :ref:`doc_glazier` mode being used. Most players will be using the default, uGUI. Extended Tags ------------- These tags are specific to *Unturned*. **\**: New line. Supported in most multi-line text boxes such as dialogue, signs/notes, item descriptions, etc. **\**: Insert the NPC character's name. Only supported in NPC dialogue. **\**: Insert the player character's name. Only supported in NPC dialogue and signs/notes. **\**: Pause dialogue for 0.5 seconds before continuing. Only supported in NPC dialogue. uGUI - TextMesh Pro (default) ----------------------------- For the full list of tags please refer to the TextMesh Pro documentation here: https://docs.unity3d.com/Packages/com.unity.textmeshpro@2.2/manual/RichText.html IMGUI ----- For the full list of tags please refer to the Unity styled text documentation here: https://docs.unity3d.com/2018.3/Documentation/Manual/StyledText.html