.. _doc_item_asset_arrest_end: Arrest End Assets ================= The ItemArrestEndAsset class is used for "releaser" items, which can remove a corresponding ":ref:`catcher `" item that is restraining a player. An example of a vanilla releaser is the `Handcuffs Key `_. Game Data File -------------- Releasers inherit properties from the :ref:`ItemAsset ` class. Any properties from parent classes that are required are listed in the table below. .. list-table:: :widths: 30 40 30 :header-rows: 1 * - Class - Property Name - Required Value * - :ref:`ItemAsset ` - :ref:`GUID ` - * - :ref:`ItemAsset ` - :ref:`ID ` - * - :ref:`ItemAsset ` - :ref:`Type ` - ``Arrest_End`` * - :ref:`ItemAsset ` - :ref:`Useable ` - ``Arrest_End`` Properties `````````` .. list-table:: :widths: 40 40 20 :header-rows: 1 * - Property Name - Type - Default Value * - :ref:`Recover ` - :ref:`uint16 ` - ``0`` Property Descriptions ````````````````````` .. _doc_item_asset_arrest_end:recover: Recover :ref:`uint16 ` ``0`` :::::::::::::::::::::::::::::::::::::::::::::::::::: Legacy ID of a corresponding :ref:`catcher ` item that can be unlocked with this item.