.. _doc_item_asset_food: Food Assets =========== Food items are created from the ItemFoodAsset class. They can be consumed by the player. This inherits the :ref:`ConsumeableAsset ` class. Item Asset Properties --------------------- **GUID** *32-digit hexadecimal*: Refer to :ref:`GUID ` documentation. **Type** *enum* (``Food``) **Useable** *enum* (``Consumeable``) **ID** *uint16*: Must be a unique identifier. Food Asset Properties --------------------- Food have no unique asset properties. Refer to parent classes for additional properties.