.. _doc_item_asset_pants: Pants Assets ============ Pants are created from the ItemPantsAsset class. They can be worn by players and zombies. This inherits the :ref:`BagAsset ` class. Item Asset Properties --------------------- **GUID** *32-digit hexadecimal*: Refer to :ref:`GUID ` documentation. **Type** *enum* (``Pants``) **Useable** *enum* (``Clothing``) **ID** *uint16*: Must be a unique identifier. Pants Asset Properties ---------------------- Pants have no unique asset properties. Refer to parent classes for additional properties.